I remember traveling for ten minutes across the barren plain of the World of Warcraft. Unfortunately, this did not occur during the duration of class let alone in the world of Second Life. But even though it was just a boring walkabout on my way to a quest, it was way more entertaining then the lagging Second Life. Thou in no way is this a slander of Second Life, but rather a personal dislike of pointless virtual walking. Now keep in mind that both games are pointless in the long run and both have their reasons to exist.
Then comes the issue of picking a virtual field trip as my favorite or most memorable. This is an issue because there was nothing worth remembering and most of the time was spent trying to move only to reappear in random spots. Our trip to the psych ward and the republican island were lacking any scholastic reasoning even though they were perfect for the assignment. The same can be said of the gym, and traveling from island to island. I can only say that as someone who plays enough Video Games to be called a gamer, that Second Life is one of the most boring network system because there is no holding point. And as a twenty year old that know better ways of virtualing socializing, such as Facebook, Topic Forms, Xbox live, PSN, IM, TXT, Twitter, blogging, and MMO's, Second Life does not match par with the speed or enjoyment of any of those.
I'm not trying to put down the accomplishment nor is this belittling the social power of Second Life. There are just things that seem to hold it back from being greater. And even though the creators try to say that Second life is not a game, if it involves playing then its a game. And when you escape threw an avatar then you are role playing, which brings us back to a game.
Blog #15
15 years ago
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